I’m a UX designer, architect, and 3D artist who utilizes a unique hybrid of design thinking, coding, 3D animation, and architectural design to tackle the ambitious and ambiguous problem of designing intuitive VR and AR experiences in a 3-dimensional medium with few precedents.
Designing a virtual reality interface in a new 3-dimensional medium to help people with home renovations.
Help people who are not design professionals visualize their home renovations and make more confident decisions. Because most users would be experiencing VR for the first time we needed to design a user experience that were both immersive and intuitive to learn.
People who are not design professionals have trouble visualizing how all the different products and materials will look together. The decisions are permanent and expensive. The high stakes of the decisions cause stress and anxiety for the home renovator. The pain point is the final selection. Because the user can't visualize the final product, they are making big decisions with imperfect information.
A virtual reality experience that allowed people to play with different products and materials to design their bathroom in an immersive VR environment.
Utilizing quantitative research data to design intuitive data visualizations to help park visitors avoid crowds during COVID
The challenge was to identify a problem at Griffith Park caused by the COVID pandemic and design a solution.
Through quantitative and qualitative research, we found that the uncertainty about crowd density was the most significant pain point for park visitors.
To help solve this problem, we designed an app that showed visitors crowd density metrics that gave them the information they needed to make safe and confident decisions about visiting the park.
Choreographing digital and physical interactions to manage attention and increase productivity
Our challenge was to identify a problem facing knowledge workers working from home during the COVID pandemic and design a physical product utilizing an emerging technology with a digital interface using an emerging technology.
Through research, we found that all the notifications, communications, and work apps, created constant interruptions, which made it difficult for people to do meaningful work.
To help people manage their attention, we designed a rollable LED screen that provides friction between a user’s attention and their notifications.